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- - --==MURRAY==-- digitized on 28-Apr-97 20:29:19:
- > Can someone please explain the PAL/NTSC problems and differences.
- > I have only ever used PAL and so any programs I have made up until
- > now have also been for PAL. However, now I'm getting foreigners
- > moaning at me about PAL screens and stuff but they then say its
- > actually OK. Can they use programs with PAL screens on NTSC or
- > what? Should I make things with a maximum height or 200 rather than
- > 256?
-
- Both our 1084S's can display PAL. But AMOS like checks the line
- frequency. It will only display NTSC from our 2 A500s. My A3000
- has a jumper to declare PAL/NTSC. With this set to PAL AMOS will
- display a PAL screen (but I don't think it likes to.)
-
- A 224 line screen will generally fit on an NTSC monitor (or TV).
- So we can all compomise :)
-
- I found myself checking for the maximum lines, and then placing the
- little scorebox screen, high score screen, current standing, etc., in
- a different area, after requesting the screenmode parameters.
-
- I keep the actual playing field a bit smaller than an NTSC screen,
- and try to fill in around it with scorecards or something for PAL
- users.
-
- IMHO, it just doesn't matter as far as gameplay goes. And Sprites
- can only look *so big*.
-
- An AMOS limitation, I'm afraid.
-
-
- > Thanks
- > -Murray
-
-
- Hope this helps.
-
-
- - Rand
-